With experience in Unreal Engine, Unity, and Maya, I specialize in creating advanced rigging solutions for game characters and assets. Over the years, I have honed my skills in crafting flexible, high-performance rigs that integrate seamlessly into diverse pipelines, from indie games to big titles. My work ensures that animators have the tools they need to bring characters to life with efficiency and creativity. I’m passionate about pushing the boundaries of what’s possible in real-time animation and look forward to collaborating on projects that challenge and inspire.
2025
The Coalition
Gears of War: E-Day
Maya – Unreal Engine
Diay Games
Mega Muffin
Mutant Tools – Unreal Engine
Fair Play Labs
NDA
Maya – Unreal – MutantTools
2024
Fair Play Labs
NDA
Maya – Unreal Engine – MGear
Fair Play Labs
NDA
Maya – MutantTools – Unity
Aeroorgane
NDA
Maya – MutantTools – Animal Rigs
Stellar Creative Lab
NDA
Maya – Unreal Engine – nCloth – CFX.
Irresponsibly Caffeinated
NDA
Mutant Tools Rigs.
2023
Spatial.io
Buddy Blitz
The Main Bubbly Character rig, Fully Squash, and Stretch Rigs were created using Mutant Tools.
With Mutant Tools you can create modular rigs for games and crowds systems in Maya. This tool is actively in development.
RdM Tools
Rigging Tools.
RdM Tools V2 are Rigging Helpers for creating base modules and Misc tools for rigging faster, this one is older and can only be used with 2019 or older.
Education
Animum Creativity Advanced School
Advance Rigging
Advance Rigging
Mentors: Iker de los Mozos (Disney), Juan Carlos Lara(Fonsagrada), Ramiro Tell(It’s Aliveee) and Xenxo Álvarez(People Moving Pixels)
Focusing on All Rigging Techniques from Films to Games.
Universidad Veritas
Licenciatura en Animacion Digital
B.A. as 3D Generalist
Alexander Richter
Python
Advanced
Python Advanced Masterclass teaches Technical Directors how to work on pipeline applications for their projects and empowers them to use Python in Visual Effects, Animation, and Games.